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Week 2: Wrath of the Gentle Man
It’s now Week 2 of my 10 Games in 10 Weeks challenge! Introducing: Wrath of the Gentle Man, a top-down action game where you try to keep your cool, despite… Read more
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Week 1: Sticky Golf
Here we are with Week 1 of my 10 Games in 10 Weeks Challenge. Introducing Sticky Golf, where everything you hit sticks to the ball! Try it out now on… Read more
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Announcing: 10 Games in 10 Weeks!
Beginning this week, I am giving myself an ambitious challenge: create 10 games over the course of 10 weeks, one week per game! Here are the rules: Each game must… Read more
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Tutorial – How to Access Landscape Splines in Unreal for Pathing
(Update: User Superfluid@chaos.social was able to fix the spline alignment issue. You can see her solution here: https://pastebin.com/4N5iKksm) So, the other day I was playing around with Unreal’s Landscape system,… Read more
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Fallen Spirit is now available on Steam!
After a number of delays, I’m excited to announce that I have successfully put Fallen Spirit up on the Steam Store. Link: https://store.steampowered.com/app/1849880 There were a number of unexpected hurdles… Read more
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Fallen Spirit is Now Released!
Get it now on Itch.io: https://switchbackstudio.itch.io/fallen-spirit Wishlist on Steam (coming Jan 28th): https://store.steampowered.com/app/1849880/Fallen_Spirit/?beta=0 Read more
Welcome to my blog!
I’m Harrison, aka Switchback Studio, a solo dev. Here you’ll find my assorted posts, primarily devlogs and Unreal Engine tutorials.
I’m currently making Grippy Golf, a speedrunning platformer where obstacles stick to the ball! Give it a wishlist: