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Three Months Later – A Postmortem on Cat Herder
It has been three months since the release of Cat Herder on Steam. In that time, I’ve put out two major updates and several smaller bugfixes, as well as started… Read more
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Cat Herder V1.1 is now Live!
Hey all! I’ve just released a new update for Cat Herder! The biggest highlights of this update are: Some other changes:– Added resolution settings for those that want them.– Fixed… Read more
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Cat Herder version 1.0.1
Lots of quick bugfixes. Thank you to everyone who has submitted bug reports! Thankfully, everything I’ve encountered has been pretty minor. Read more
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Week 9: Cat Herder
For week 9 we have quite possibly my silliest idea yet: a game about literally herding cats! This week actually started out pretty rough, in that I ended up need… Read more
Welcome to my blog!
I’m Harrison, aka Switchback Studio, a solo dev. Here you’ll find my assorted posts, primarily devlogs and Unreal Engine tutorials.
I’m currently making Grippy Golf, a speedrunning platformer where obstacles stick to the ball! Give it a wishlist: