
Grippy Golf is a zany, rapid-pace golf game where what hits, sticks! Ricochet across each level, gathering an ever-growing cluster of random objects as you reach the goal as quickly as possible.
Coming in Fall 2023!
- Boosts, Bunnies, and Bonus Objectives – Grippy Golf Devlog #2Hello, and welcome back to another Grippy Golf devlog! When we last left off, I had finally gotten my game into a state where I was comfortable with putting up a store page. However, there were still a number of core features missing, and a lot of what was there was in a bit of… Continue reading Boosts, Bunnies, and Bonus Objectives – Grippy Golf Devlog #2
- From Start to Store Page – Grippy Golf Devlog #1Hello, and welcome to the first of what is planned to be a monthly series of devlogs chronicling the development of my new game, Grippy Golf! Today, I’ll be taking you on a longer journey than normal, all the way from my first lines of code to the creation of my shiny new store page.… Continue reading From Start to Store Page – Grippy Golf Devlog #1
- Week 1: Sticky GolfHere we are with Week 1 of my 10 Games in 10 Weeks Challenge. Introducing Sticky Golf, where everything you hit sticks to the ball! Try it out now on itch.io: https://switchbackstudio.itch.io/sticky-golf-10-games-in-10-weeks This silly, silly idea was born from a nostalgic Wii Sports session and this video from 8-bit Music Theory. It basically checks all… Continue reading Week 1: Sticky Golf